Monday, February 27, 2012

Soul Calibur V in Game Informer

I'm glad to see SoulCalibur V get game of the month in GameInformer....I modeled Lizard Man as seen above on the left, and the generic underbody used to create female fighter on the right.

background Ogre for Soul Calibur V













This Ogre was created as a background character for Soul Calibur V.  I have yet to spot this guy in the game myself, but I've been told he's in there.

these images are property of Namco/Bandai games

Soul Calibur V male body types








 Here are some variations on a generic male for Soul Calibur V.  They all needed to fit on the same rig, so working within those limitations, I resized and carved in to create the look of a different body type...
these images are the property of Namco/Bandai games.

Monday, January 2, 2012

shoebill

I've seen images of a shoebill stork online recently, and couldn't resist adapting it into a creature....they look like some kinda evil dinosaur; they eat ducks, baby crocodiles, and have the largest beak of any bird...

Wednesday, June 15, 2011

WIP monsters







Just a monster I started working on...much there's much work to do,..he's charging thru the woods with a kindof rabies that causes one to drool people and animals instead of white frothy junk you might normaly see.

more updates soon....

Saturday, April 23, 2011

messin with CS5....



Recently I've been messin around making doodles in Photoshop CS5; really like some of the effects you can get with the new brushes...

Sunday, November 21, 2010

Splatterhouse monster ztools...









Here are some pics of monsters I made for the game Splatterhouse...one is the beast, aka 'colonoscopy' monster, and the other is exactly what you think it is (designs by Khari Evans...) The zbrush phase was a little brief on these, so I ended up adding more detail with bump maps in the textures. On the bottom is the Mermaid Dunk, an environment prop for a Carnival level in the game.


all images are property of Namco/Bandai Games...